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Wheelbarrowwheelcart do not change gather rates.

Gathering food in rust. The gather rate for coureur des bois and cree coureur des bois is not a typo they do gather slower from a berry bush or cherry orchard than a mill. This is the same as a normal villager and is most likely a bug. And with 6 vilslumber camp and double bit axe the gather rate is 0391wsec as a base rate.

Farmers also spend a substantial amount of time walking about the farm during which no food is collected lowering the net collection rate substantiallythis also does not account for travel time to and from the nearest mill or town center. Villagers gathering food from a wild boar in age of empires ii. The japanese can not gather food from huntable or herdable animals except via shrines.

Cree coureur the bois gather from cherry orchards with a base speed of 067 food per second. So initial wood gather rate is 0388. Therefore mills are always.

Note that the listed farm gather rate is only while harvesting. Not sure if this has already been discussed but i find it interesting. Food is used to create units researching technologies and advancing to the next age.

0388 038802 038802 05432ws. So the math here is. Althought wood can only be gathered from trees and gold and stone must be extracted from mines besides relics and trading of course food has 8 different forms of gathering each with different rates.

This is how we will take all economic upgrades into account simply convert the percentage to a decimal by removing the. Dutch settlers have a base gather rate of 069 gold per second from mines. The indian and japanese civilization cannot gather from herdables.

Many of your gather rates seems to be from aok where they were different i know that farms are faster than sheep i remember back in aok that 1 vill on 1 sheep equals farms gather rates but wenst slower with more. Indians can not gather food from herdable animals but can hunt. It makes vills walk faster and carry more resources.

It seems like the old classic game had different gather rates for each type of resource and where it came from such as food from farms berries or fish. The buying price of food that is break even from a vs standpoint with farming is 145 since it costs 284vsg and 412vsf. However i was messing around in the scenario editor to test if the rate were.

This is significantly higher than the values recorded in my real resource gathering rates because that value is for 12. 1h fish traps gather rate. Fish traps are almost useless since they are slow to build slow to gather requires a lot of wood and sea protection.

Double bit axe increases 20 and bow saw another 20. Usually a player just delete their fishing ships when the fishes run out and switch to farms.

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